Tuesday, January 11, 2011
Grave Yard John Now for Sale!
I now have castings of the new Nameless Design Miniature, the despicable freelance gravedigger Graveyard John. This miniature comes with a body bag, pick-axe, and shovel lantern combination and it includes a black resin base. For a limited time each miniature will include one free random gravestone from Miss Minis.
Price is 8.00 USD plus shipping and handling. S&H for The US and Canada is 2.00 USD and International is 4.00 USD. Please click on the Paypal Button to pay with Paypal or a credit card. Email me at hellbox45@hotmail.com with any questions.
Sunday, December 19, 2010
First Look at Graveyard John.
"He shambled out from behind a decaying headstone like a clumsy ghost, a man of dubious industry who always seemed to appear after a funeral or before somebody was about to die. He glared beneath a soiled top hat with eyes as cold as a snapping turtle and stood crouched over as bowlegged as a gandy dancer. There was a bag on his back bigger than him that was lumpy and stained with who knows what. And all the people of Mortimer's Corners wanted to know, did he put people into the ground or take them out?"
This miniature will be available soon.
Sunday, November 28, 2010
Giant Deep One Now For Sale
The first miniature from Nameless Design Miniatures is now available! The Giant Deep One is a massive monster from the depths, certain to frighten the most stout of heart adventurers or investigators. The miniature comes in three parts and includes a 40mm round base.
ScaleStick by Mississinewa Miniatures
Price is 8.00 USD plus shipping and handling. S&H for The US is 2.00 USD and International is 4.00 USD. Please click on the Paypal Button to pay with Paypal or a credit card. Email me at hellbox45@hotmail.com with any questions.
Saturday, November 27, 2010
Quick Mortis Dreadnought Conversion.
Calling this a conversion is probably too kind. It's really just adding a big skull from the Arcane Ruins set to a Dark Reach dreadnought and then adding four lascannons to the arms. I threw a couple of Imperial Aquila around to further brand it. Aluminum targeter eyes with putty lenses. I might still add more icons and purity seals.
Although I will probably never play Warhammer 40K ever again I still like bashing stuff together and painting it. The plastics make converting so easy and I always seem to have lots of bits left over from painting miniatures for other people. I think this will look much better once it's painted, right now it's too cute. Like a big baby with lascannon arms. Humm, now there's an idea.
Although I will probably never play Warhammer 40K ever again I still like bashing stuff together and painting it. The plastics make converting so easy and I always seem to have lots of bits left over from painting miniatures for other people. I think this will look much better once it's painted, right now it's too cute. Like a big baby with lascannon arms. Humm, now there's an idea.
I also made up a base for the little fellow using a bunch of leftover vehicle bits, some cast metal conduit, plant roots, and a zombie arm. I think sometimes that I build models just to get to make bases to put them on.
Monday, October 25, 2010
Deep One Miniature Crawls to the Surface.
Here's my first complete miniature in quite some time. I'm getting back into sculpting and decided to finish some of the half-finished minis lurking in my storage crypts. A great jedi once told me that you learn more from finishing one miniature than you do from starting twenty.
I've always seen deep ones as much larger than most current sculpts. Maybe it comes from having seen Humanoids From The Deep at too early an age or maybe I like my monsters to look like guys in rubber suits. Either way this deep one is about 40mm tall (he'd be taller if he was a Posture Pal), comes in three pieces and includes a separate base. I'm having some cast and will have price and shipping date set soon.
Now where did all of my sardines go?!
I've always seen deep ones as much larger than most current sculpts. Maybe it comes from having seen Humanoids From The Deep at too early an age or maybe I like my monsters to look like guys in rubber suits. Either way this deep one is about 40mm tall (he'd be taller if he was a Posture Pal), comes in three pieces and includes a separate base. I'm having some cast and will have price and shipping date set soon.
Now where did all of my sardines go?!
Thursday, September 16, 2010
Fantasy Modeling Issue #3
Well after too long of a hiatus I'm finally back with another issue of the awesome Fantasy Modeling magazine. Finally getting caught up with our comics coloring and design work so now I get to do some geeky fun stuff. And I wanted to get this posted so Tom can put down the Thorazine darts.
This issue features an in-depth interview with one of the founding fathers of modern fantasy miniatures, Tom Loback. Mr. Lobacks's company Dragontooth Miniatures released some of the most purely creative miniatures of the 1980s and really set the stage for massed combat fantasy miniature gaming.
This issue also begins the series Odds and Ends which shows how to use common items that might usually be thrown away to create and convert science fiction miniatures. Many of these ideas are still useful and this series really inspired me as a kid to "trash-bash" my own creations.
An interview with artist Dave Cockrum, model rocketry, spaceship scratchbuilding,and tons of other goodies.
Enjoy!
P.S. And I know the Martian Metals ad is upside down. Just like in the magazine.
Contents:
Editorial
Plastic's Modeler Dave Cockrum
The Atlanta Military Miniature Exhibit
The Return of The Backyard Spaceship
Conan Reconsidered
An Interview with Tom Loback
Role Playing in a Future "Universe"
From The Natural to The Supernatural
Scratchbuilding Spaceship Miniatures for Film
Fleets
Collectables
What Kit is That?
Outerspace Odds and Ends
Adventure Gaming
Book Reviews
Fantasy Modeling #3 -
Wednesday, June 2, 2010
Building Colton's Curse Continued...
Just a quick post showing a couple of new buildings. Tomorrow I'm off to Toronto for The Shuster Awards and the Toronto Comicon Fan Appreciation Event 2010. Hopefully meet some new folks and promote Yva.

The Dandee Diner is built pretty much like the first small building that I made except that it's a bit bigger and has half round trim along the top for a more decorative effect. I was a bit surprised while doing research on diners that many real world diners used the little buttresses that I use on my Colton's Curse buildings. Merely for decoration but still looks groovy. The diner features two vent fans on top to keep the place cool, portal windows (a rarity on Coronus), and a fume vent coming out of the kitchen. The portals were made from scrapbooking supplies that are in the shape of small buttons. They are self adhesive but I peeled the sticky foam off so that they sit flat. The sign is a plastic cavalry base with styrene bits. I added a few bullet holes since some yokel would have to take drunken potshots at such a bright and smiling face. A bit more painted trim than the other buildings in town classes up the joint.

Next up is an atmosphere processor or air mining rig. It's made from a Rescue Heroes toy bit that I nicked from Chris FitzPatrick while spending the afternoon at Herb Gundt's making terrain. The piece was originally a small tower like shape but I took it apart and laid it flat by glueing it end to end. I made the round ends from an ubiquitous vending machine capsule and then sanded the living heck out of the thing. toy plastic is notoriously smooth and hard so paint won't hold on to it. The sanding also helps to make a more metallic looking surface after it's painted. I added a few pieces of plasticard for access panels and an X wing engine for the stack. the cool thing about this building is that it will work well for 28mm miniatures or micro scale games like OGRE or Battletech. I am currently painting some oil drums and such to sit on the base while I'm using it for 28mm games.
The next major building will be the Sheriff's Office and jail. This one is turning into more of a small fortress than a normal building. But they need the protection since Colton's Curse is such a danged tough town.
Next Time Fantasy Modeling #3!

The Dandee Diner is built pretty much like the first small building that I made except that it's a bit bigger and has half round trim along the top for a more decorative effect. I was a bit surprised while doing research on diners that many real world diners used the little buttresses that I use on my Colton's Curse buildings. Merely for decoration but still looks groovy. The diner features two vent fans on top to keep the place cool, portal windows (a rarity on Coronus), and a fume vent coming out of the kitchen. The portals were made from scrapbooking supplies that are in the shape of small buttons. They are self adhesive but I peeled the sticky foam off so that they sit flat. The sign is a plastic cavalry base with styrene bits. I added a few bullet holes since some yokel would have to take drunken potshots at such a bright and smiling face. A bit more painted trim than the other buildings in town classes up the joint.

Next up is an atmosphere processor or air mining rig. It's made from a Rescue Heroes toy bit that I nicked from Chris FitzPatrick while spending the afternoon at Herb Gundt's making terrain. The piece was originally a small tower like shape but I took it apart and laid it flat by glueing it end to end. I made the round ends from an ubiquitous vending machine capsule and then sanded the living heck out of the thing. toy plastic is notoriously smooth and hard so paint won't hold on to it. The sanding also helps to make a more metallic looking surface after it's painted. I added a few pieces of plasticard for access panels and an X wing engine for the stack. the cool thing about this building is that it will work well for 28mm miniatures or micro scale games like OGRE or Battletech. I am currently painting some oil drums and such to sit on the base while I'm using it for 28mm games.
The next major building will be the Sheriff's Office and jail. This one is turning into more of a small fortress than a normal building. But they need the protection since Colton's Curse is such a danged tough town.
Next Time Fantasy Modeling #3!
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